About
I am a software engineer with an academic background in computer science, specialising in computer graphics. I am interested in physically based rendering, rendering techniques and algorithms. I use Vulkan, OpenGL and NVIDIA OptiX and my main programming language is C++.
Education
PhD in Computer Science at the University of Malta (2018 - 2023)
Thesis: Real-Time Global Illumination on Distributed Systems
M.Sc. in Computer Science at the University of Malta (2016 - 2017)
Dissertation: A Distributed Pipeline for Interactive Physically Based Rendering